2023
Predarea limbii române ca limbă străină prin gamification
Transilvania University Publishing House
ISBN 978-606-19-1589-7
2022
Stimuler la motivation des apprenants lors de l’enseignement du roumain en tant que langue étrangère
in Analele Universității București. Limba și literatura română [AUBLLR], LXXI, 2022, pp. 3-20
ISSN 1220-0263
GIRO – Towards a gamified approach to teaching Romanian as a FL
in the Proceedings of the 15th Innovation in Language Learning International Conference
Teaching Romanian for Specific Purposes in a Gamified Environment
in the Proceedings of the 15th Innovation in Language Learning International Conference
2021
Gamification: Assessing Students’ Speaking Competences in an Offline Environment
in Mihaela Suditu, Cristina Georgiana Safta (editors), Challenges and Constraints in the Knowledge Society. Teachers for Knowledge Society, 24-25 September, 2021, Ploieşti, Romania, Institutul European Publishing House, pp. 75-80
ISBN 978-973-719-771-9
Homo Zappiens et Ludens or How to Integrate Humour in Teaching and Learning Romanian as a Foreign Language
in Florentina Sâmihăian și Mădălina Spătaru (Editori), Limba și literatura română - perspective didactice.
Proceedings of the 18th and 19th International Colloquium of the Department of Linguistics (Bucharest, November 23-24, 2018 and November 22-23, 2019), Bucharest University Publishing House, pp. 117-123
ISSN / ISBN 2344-5998 / 978-606-16-1235-2
Repenser les cours de langues sur objectifs spécifiques à l’ère du numérique
in Bulletin of the Transilvania University of Braşov
Series IV: Philology and Cultural Studies • Vol. 14(63) No. 2 – 2021, pp.101-112
ISSN (print): 2066-768X
ISSN (CD-ROM): 2066-7698